Background - the one that started it all
Announced in May of 1997 and released in September, Marathon: Atlantis
was the first major project released by the team of young mapmakers
who would become known as the Atlantis Crew. It has 6 scenario maps
and 4 network maps for deathmatch play. It was originally a map-only
modification pack for the 1996 Macintosh game, Marathon: Infinity,
by Bungie Software. A bug-fix update, known as Atlantis Gold, was
released on Easter of 1998. In 2004, a second update, known simply
as Atlantis Version 3, was released in two editions: One utilizing
the original Marathon: Infinity retail texture set and another using
the Atlantis Crew's own Dusk Texture set, which is available free
on the Beyond Aurora page of this website.
In the distant future, you have been pulled away from your
vacation to once more do battle to save yet another starship, the
Atlantis. Abandoned and lifeless for more than 60 years, you enter
the decks to eliminate the presence of something not human. Your
mission: Find the survivors, salvage the ship, and turn the ship
on to escape the gravity of the nearby planet rich in minerals that
would be of great use to the entire universe.
Storyline - cross between marathon and dune?
In the 23rd century, a rare precious mineral, known as Diithlaxium
and used to power faster-than-light travel, is discovered 67 light
years away on a planet called Resucamdiva. A space race of sorts
is launched featuring the colonized planets of the solar system
racing to be the first to claim the mineral deposit. Earth, Mercury,
Mars and Pluto all launched ships. Many years pass and soon the
race is forgotten. Eventually the Mars ship, the Atlantis, is the
last ship from the solar system closing in on the planet rich with
ore, the others having broken down in one-way or another. Suddenly,
two alien races known as the Spht and Pfhor attack Atlantis. A
distress signal was sent and took about 67 years to reach Earth.
At thetime the signal was received, a marine who is a veteran
of the deadliest battles in UESC space history is enjoying a well-deserved
vacation aboard the floating resort, Rubelasia, in Earths high
atmosphere. He is called away from his vacation to be sped away
to Atlantis for search and possible rescue.
Project Milestones
2004:
June 10 - "Atlantis" Version 3 for use with Dusk Textures Released
May 9 - "Atlantis" Version 3 for use with Infinity Textures Released
1998:
June 2 - "Atlantis Gold" (Marathon: Atlantis Version 2.1) Released
April 12 - "Atlantis Gold" (Marathon: Atlantis Version 2.0) Released
January - Included on "Mac Addict" Magazine's Cover CD (Issue 17)
1997:
December - Included on "Mac Addict" Magazine's Cover CD (Issue 16)
September 17 - "Marathon: Atlantis" v1.0 released
May - "Marathon: Atlantis" Announced
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